This is on it's way to being a nice picture Anicia. The figures dancing at the bottom have very natural gestures to their movements. My biggest crit is going to be color. You opted to make the cast shadows just a medium to dark grey, when the floor itself is an amber color. The shadows may be pretty dark, but they wouldn't be that color of grey. You need to remember that color is relative to what's around it, so colors from the dancer's clothing would bounce and reflect on the floor and vice versa. On a technical side, you just need more experience with Photoshop and it's brush settings so you don't get stuck only using the hard/soft round brush when rendering (but that's just putting in the miles working with the software). Right now everything is looking a bit flat, because each individual element is basically one value. If you were to expand them to even 2 values per object, it would help with the flatness.
This is on it's way to being a nice picture Anicia. The figures dancing at the bottom have very natural gestures to their movements. My biggest crit is going to be color. You opted to make the cast shadows just a medium to dark grey, when the floor itself is an amber color. The shadows may be pretty dark, but they wouldn't be that color of grey. You need to remember that color is relative to what's around it, so colors from the dancer's clothing would bounce and reflect on the floor and vice versa. On a technical side, you just need more experience with Photoshop and it's brush settings so you don't get stuck only using the hard/soft round brush when rendering (but that's just putting in the miles working with the software). Right now everything is looking a bit flat, because each individual element is basically one value. If you were to expand them to even 2 values per object, it would help with the flatness.
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